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Moonberry Pie is a collection of stories for carers to tell young children; but there are no pictures. Each slice of Moonberry Pie is another story

In the days before printing, story-tellers had to delight listeners with their own words; sometimes by relating actual past events, or by making up fictional tales of princes and paupers. Those who have no children, but just like a good story are welcome too.

Page Seven:

EUGENE

Jerry liked playing darts, but growing older it was hard for him to get to the dart-team meetings; so he used to practice on a dartboard hung on his caravan annex wall, which was not ideal. Being good with his hands, he made a free-standing back for his board out of an old packing crate; and he called it Eugene after a name painted on one of the wooden planks. When he falls ill and ends up in nursing home he misses Eugene; and Eugene misses him.

DUKE HUMLOCK RIDES AGAIN

Despite the King's soldiers guarding Syrelle's borders 24/7, his dastardly brother Duke Humlock launches another invasion. It seems that adopting the same tactics as last time should repel the invaders, and this is what the King asks of his new wizard. The Duke, however, has brought much more than just his own wizard and a bunch of ordinary horse soldiers: and his apparently invincible reinforcements pose a serious challenge for Wizwoh and his little blue familiar.

THE ODD ONE OUT

Pooch should have been one of Purdy's Pedigree Pets and the best of the best. Instead he turns out to be just a scruffy, spiky puppy that looks nothing like he should have and is certainly not good enough to sell. Milly and Ben convince their parents that they can look after him and will keep him hidden when customers come to see Pooch's brothers and sisters with a view to buying them; but one day it all goes wrong, especially for Pooch.

THE ANT RULES

Ants are supposed to abide by The Ant Rules; but Skwiz is one of those youngsters who can't see the sense in following time-honoured practices that he regards as pretty stupid. When a new nest has to be built somewhere else, the Queen hopes Skwiz and his young ideas will make the job easier and safer; but this brings him into conflict with the older ants.

THE WITCHING HOUR

The Witching Hour had come once again and the children of a warlock and a witch were hoping that they might be allowed to attend a special ceremony. This was when the portal in the Magical Glade would open and the troublesome Spraits would try to pass through; but they were told the same thing they always were: that they needed to grow up first. Thinking they can make a magic potion to become taller sparks a terrible series of events.

THE MIRANDA BELL

Stillwater has a cove that is calm and safe; but the ocean beyond can be turbulent and a danger to shipping. In the early days, the fishing village had the Miranda, a lifeboat which would be rowed out to rescue many a ship-wrecked sailor; until it was lost at sea. In recent times Miranda was replaced by two new lifeboats. Unfortunately, however, it transpired that modern technology just wasn't enough to save everyone.

There are more stories on Page 1,     Page 2,     Page 3,     Page 4,   Page 5   and   Page 6
OR   Click below for:

The HUGE Adventures of Starlight and Moonshine
with Lucy and Danny

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